Work Priority

Lower value have higher priority

Réparation (RepairBuildObject)
1
Protection (Defense)
1
Sauvetage (ReviveCharacter)
2
Extinction (ExtinguishBurn)
2
Construction (Architecture)
3
DedicatedWork01 (DedicatedWork01)
4
Pâturage (MonsterFarm)
5
Génération d'énergie (GenerateEnergy)
6
Réparation (RepairBuildObject)
7
Raffinage (Smelting)
8
Allumage (Ignition)
8
Cuisine (Cooking)
9
Récolte (FarmHarvest)
10
Transport (TransportFoodItemInBaseCamp)
10
Semence (Seeding)
11
Arrosage (Watering_Farm)
11
Pharmacie (ProductMedicine)
12
Arrosage (Watering)
12
Travaux manuels (ConvertItem)
13
Production (ProductItem)
13
Extraction (ProductResource_Mining)
14
Abattage (ProductResource_Deforest)
14
Extraction (ProductResource_Mining_OnFacility)
15
Abattage (ProductResource_Deforest_OnFacility)
15
Transport (TransportDisposableItemInBaseCamp)
16
Transport (TransportItemInBaseCamp)
17
Collecte (CollectResourcePickable)
18
Récolte (HarvestLevelObject)
18
Réfrigération (Cool)
19