Too Cool to be Seen Lv.1
When activated,
Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
Lv2
Lv1
Lv1
Food
Stats
Size
M
Rarity
5
96
150
MeleeAttack
90
80
50
100
Support
100
CaptureRateCorrect
0.7
MaleProbability
50
Egg
Code
BOSS_LizardMan
Movement
SlowWalkSpeed
100
WalkSpeed
140
RunSpeed
600
RideSprintSpeed
800
TransportSpeed
270
SwimSpeed
150
SwimDashSpeed
150
Stamina
100
Level 80
Health
4740 – 5892
Attack
580 – 724
Defense
350 – 440
Others
IsPal
1
Tribe
LizardMan
BPClass
BOSS_LizardMan
ZukanIndex
-1
ElementType1
Dark
GenusCategory
Humanoid
Friendship_HP
4.2
Friendship_ShotAttack
3.3
Friendship_Defense
4.5
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
0.48
EnemyInflictDamageRate
1
EnemyWazaCoolTimeRate
1
ExpRatio
10
StatusResistUpRate
1
AIResponse
Boss
IsBoss
1
UseBossHPGauge
1
BattleBGM
FieldBoss_Tier_4
FullStomachDecreaseRate
1
FoodAmount
2
ViewingDistance
25
ViewingAngle
90
HearingRate
1
Nocturnal
1
BiologicalGrade
9
Predator
1
Edible
1
CombiDuplicatePriority
267000
MeshCapsuleHalfHeight
160
MeshCapsuleRadius
70
BestWorkSuitability
Handcraft
Summary
A Pal that always takes great care to maintain a stylish stance.
Always on the hunt for the coolest poses, if given a mirror
it will spend all day posing in front of it.
Partner Skill: Too Cool to be Seen
When activated,
Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
| level | value |
|---|---|
| 1 | OverWriteCoolTime 30 OverWriteEffectTime 10 |
| 2 | OverWriteCoolTime 25 OverWriteEffectTime 12 Awakening: (Cooldown Reduction: |
| 3 | OverWriteCoolTime 20 OverWriteEffectTime 14 Awakening: (Cooldown Reduction: |
| 4 | OverWriteCoolTime 15 OverWriteEffectTime 16 Awakening: (Cooldown Reduction: |
| 5 | OverWriteCoolTime 8 OverWriteEffectTime 20 Awakening: (Cooldown Reduction: |
Active Skills
Lv. 7 Dark Ball
Dark
Power: 50
Aggregate: Blind
50
Unleashes a sphere of darkness
that slowly tracks down an enemy.
Lv. 15 Shadow Burst
Dark
Power: 80
Aggregate: Blind
50
Quickly discharges dark energy,
damaging those around it.
Lv. 22 Spirit Flame
Dark
Power: 200
Aggregate: Burn
102
Fires three balls of malice
that relentlessly pursue an enemy.
Lv. 30 Nightmare Ball
Dark
Power: 300
Aggregate: Blind
65
Creates a giant ball of darkness
and hurls it at an enemy.
Lv. 40 Ignis Breath
Fire
Power: 160
Aggregate: Burn
100
Shoots flames at an enemy,
dealing continuous damage.
Lv. 50 Dark Laser
Dark
Power: 450
Aggregate: Blind
100
Charges dark energy before
blasting enemies with a powerful beam.
Lv. 70 Dark Whisp
Dark
Power: 600
Aggregate: Blind
100
Fires a menacing ball of dark energy that pursues enemies.
Passive Skills
Possible Drops
| Item | Probability |
|---|---|
| 100% | |
| 2% | |
| 100% |
Tribes
| Tribe Boss | |
| Tribe Normal | |
| Tribe Normal |