Others
IconName
Arrow
TypeA
Ammo
TypeB
ConsumeBullet
SortID
10
VisualBlueprintClassName
BP_Item_Arrow
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_Factory_Hard_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_Factory_Hard_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_Factory_Hard_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WorkBench.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() |
![]() | Technology Lv. 3 |
Dropped By
Pal | Qty. | Probability |
---|---|---|
![]() | x1–2 | 100% |
![]() | x2–4 | 100% |
![]() | x2–4 | 100% |
![]() | x2–4 | 100% |
![]() | x2–4 | 100% |
Merchant
Item | Source |
---|---|
![]() | Village_Shop_1 |
Treasure Box
Item | Source |
---|---|
![]() | Grass01 Grade1 |
![]() | Arrow Grade1 |
![]() | Treasure_Grass_Grade_01 Grade1 |
![]() | Treasure_Forest_Grade_01 Grade1 |
![]() | Grass Dungeon_Drop Grade1 |
![]() | Forest01 Grade1 |
![]() | ![]() ![]() |
![]() | ![]() ![]() |
![]() | ![]() ![]() |
![]() | ![]() ![]() |
![]() | ![]() ![]() |
![]() | Junk_Grass1 Grade1 |
Arrow /1
name | weight | grade |
---|---|---|
![]() | 1 (100%) | Grade1 |