Herbil Pulse Lv.1
While in team, Herbil uses its healing powers to revive the player when incapacitated.
Food
Stats
Size
S
Rarity
5
Health
96
Food
150
MeleeAttack
100
Attack
75
Defense
75
Work Speed
100
Support
100
CaptureRateCorrect
0.7
MaleProbability
50
1445
2220
Code
BOSS_LeafMomonga
Movement
SlowWalkSpeed
15
WalkSpeed
30
RunSpeed
350
RideSprintSpeed
600
TransportSpeed
350
GravityScale
0.2
JumpZVelocity
210
SwimSpeed
105
SwimDashSpeed
180
Stamina
100
Level 65
Health
3945 – 4881
Attack
465 – 575
Defense
415 – 525
Others
IsPal
1
Tribe
LeafMomonga
BPClass
BOSS_LeafMomonga
ZukanIndex
-1
ElementType1
Leaf
ElementType2
Normal
GenusCategory
FourLegged
Friendship_HP
4.2
Friendship_ShotAttack
3.5
Friendship_Defense
3.5
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
0.24
EnemyInflictDamageRate
1
ExpRatio
10
StatusResistUpRate
1
AIResponse
Boss
IsBoss
1
UseBossHPGauge
1
BattleBGM
FieldBoss
FullStomachDecreaseRate
1
FoodAmount
2
ViewingDistance
25
ViewingAngle
90
HearingRate
1
BiologicalGrade
9
Edible
1
CombiDuplicatePriority
144500
IgnoreCombi
1
MeshCapsuleHalfHeight
47.43
MeshCapsuleRadius
34
Summary
When in doubt, punch it till it works—that’s Herbil's approach to fixing things. With strength perfectly tuned for humans, sometimes just one punch is enough to restart a stopped heart.
Partner Skill: Herbil Pulse
While in team,
Herbil uses its healing powers to revive
the player when incapacitated.
RevivePlayer
Lv.CoolTime
1700
2660
3620
4580
5520
Active Skills
Grass
: 2
Power: 30
Aggregate: Ivy-Covered
35
Fires a high speed blade of wind that flies straight at an enemy.
Grass
: 9
Power: 50
Aggregate: Ivy-Covered
100
Fires a volley of hard seeds at enemies in front of it.
Grass
: 18
Power: 80
Aggregate: Ivy-Covered
65
Generates two tornadoes on either side before launching them at an enemy.
Lv. 22 Air Blade
Neutral
: 20
Power: 85
Sends out sharp blades of air in a fan shape.
Grass
: 20
Power: 105
Aggregate: Ivy-Covered
100
Herbil's exclusive skill. After a brief moment of preparation, charges at the enemy at high speed, finishing with a flip.
Grass
: 42
Power: 130
Aggregate: Ivy-Covered
100
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.
Lv. 50 Crosswind
Grass
: 45
Power: 140
Aggregate: Ivy-Covered
100
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
Passive Skills
Possible Drops
ItemProbability
Ancient Civilization Parts 2–3 100%
Leather 1 100%
Red Berries 1–2 60%
Precious Pelt 2–3 100%
Grass Support Whistle +1 1 3%
Tribes
Percussive Maintenance HerbilTribe Boss
HerbilTribe Normal