Work Priority

Lower value have higher priority

Defense (Defense)
1
Aid (ReviveCharacter)
2
Ticonpalwork01Extinguish (ExtinguishBurn)
2
Ticonpalwork04Construction (Architecture)
3
DedicatedWork01 (DedicatedWork01)
4
Ticonpalwork12Grazing (MonsterFarm)
5
Ticonpalwork03Generating Electricity (GenerateEnergy)
6
Ticonpalwork04Repair (RepairBuildObject)
7
Ticonpalwork00Refinement (Smelting)
8
Ticonpalwork00Kindling (Ignition)
8
Ticonpalwork00Cooking (Cooking)
9
Ticonpalwork05Harvest (FarmHarvest)
10
Ticonpalwork11Transport (TransportFoodItemInBaseCamp)
10
Ticonpalwork02Planting (Seeding)
11
Ticonpalwork01Watering (Watering_Farm)
11
Ticonpalwork08Medicine Production (ProductMedicine)
12
Ticonpalwork01Watering (Watering)
12
Ticonpalwork04Handiwork (ConvertItem)
13
Ticonpalwork04Farming (ProductItem)
13
Ticonpalwork07Mining (ProductResource_Mining)
14
Ticonpalwork06Lumbering (ProductResource_Deforest)
14
Ticonpalwork07Mining (ProductResource_Mining_OnFacility)
15
Ticonpalwork06Lumbering (ProductResource_Deforest_OnFacility)
15
Ticonpalwork11Transport (TransportDisposableItemInBaseCamp)
16
Ticonpalwork11Transport (TransportItemInBaseCamp)
17
Ticonpalwork05Gathering (CollectResourcePickable)
18
Ticonpalwork05Harvest (HarvestLevelObject)
18
Ticonpalwork10Cool (Cool)
19