Clovee
#14
Grass
Neutral
Happy Clover Lv.1
While at a base,
increases the Gathering Work Suitability Level for all other Base Pals by +1>.
(Does not stack)
Lv1
Lv1
Food
Stats
Size
XS
Rarity
2
80
100
MeleeAttack
100
65
65
100
Support
100
CaptureRateCorrect
1
MaleProbability
50
2970
407
Egg
Code
CloverFairy
Movement
SlowWalkSpeed
100
WalkSpeed
150
RunSpeed
400
RideSprintSpeed
550
TransportSpeed
200
SwimSpeed
400
SwimDashSpeed
400
Stamina
100
Level 80
Health
4100 – 5060
Attack
490 – 607
Defense
440 – 557
Others
IsPal
1
Tribe
CloverFairy
BPClass
CloverFairy
ZukanIndex
14
ElementType1
Leaf
ElementType2
Normal
GenusCategory
Humanoid
Friendship_HP
5
Friendship_ShotAttack
3.9
Friendship_Defense
3.9
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
1
EnemyInflictDamageRate
1
EnemyWazaCoolTimeRate
1
ExpRatio
1
StatusResistUpRate
1
AIResponse
Escape_to_Battle
BattleBGM
Cute
FullStomachDecreaseRate
1
FoodAmount
1
ViewingDistance
25
ViewingAngle
90
HearingRate
1
NooseTrap
1
Edible
1
CombiDuplicatePriority
297000
MeshCapsuleHalfHeight
40
MeshCapsuleRadius
30
BestWorkSuitability
Seeding
Summary
Some individuals once had three or more leaves on their foreheads.
Regarded as symbols of good fortune,
those with more leaves were heavily hunted,
leading the species to evolve fewer leaves over time.
Partner Skill: Happy Clover
While at a base,
increases the Gathering Work Suitability Level for all other Base Pals by+1>.
(Does not stack)
increases the Gathering Work Suitability Level for all other Base Pals by
(Does not stack)
| level | value |
|---|---|
| 1 | WorkSuitabilityAddRank_Collection 1 |
| 2 | WorkSuitabilityAddRank_Collection 1 |
| 3 | WorkSuitabilityAddRank_Collection 1 |
| 4 | WorkSuitabilityAddRank_Collection 1 |
| 5 | WorkSuitabilityAddRank_Collection 1 |
Active Skills
Lv. 7 Seed Machine Gun
Grass
Power: 80
Aggregate: Ivy-Covered
100
Fires a volley of hard seeds
at enemies in front of it.
Lv. 15 Seed Mine
Grass
Power: 120
Aggregate: Ivy-Covered
100
Launches a deadly seed.
If it hits an enemy, the seed explodes.
Lv. 30 Grass Tornado
Grass
Power: 200
Aggregate: Ivy-Covered
65
Generates two tornadoes on either side
before launching them at an enemy.
Lv. 40 Solar Blast
Grass
Power: 450
Aggregate: Ivy-Covered
100
Charges solar energy before
blasting enemies with a powerful beam.
Lv. 50 Crosswind
Grass
Power: 500
Aggregate: Ivy-Covered
100
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
Lv. 70 Wind Burst
Grass
Power: 600
Aggregate: Ivy-Covered
100
Summons a massive wind vortex around itself and unleashes a powerful attack.
Passive Skills
Possible Drops
| Item | Probability |
|---|---|
| 100% |
Tribes
| Tribe Boss | |
| Tribe Normal |
Spawner
| Lv. 10–13 | Hillside Cavern Isolated Island Cavern | |
| Lv. 6–9 | Hillside Cavern Isolated Island Cavern | |
| Lv. 3–5 | green_C | |
| Lv. 3–5 | green_D | |
| grass_grade_01 | ||
| Lv. 60–65 | Pal Recruiter DarkIsland 0.06% | |
| Lv. 40–45 | Pal Recruiter Desert_Snow 0.26% | |
| Lv. 30–35 | Pal Recruiter Forest_Volcano 0.65% | |
| Lv. 15–25 | Pal Recruiter Grass 1.3% | |
| Lv. 50–55 | Pal Recruiter Sakurajima 0.13% | |
| Lv. 65–70 | Pal Recruiter SkyIsland 0.03% | |
| Lv. 5 | IncidentSpawner_grass | |
| Lv. 6 | IncidentSpawner_grass | |
| Lv. 7 | IncidentSpawner_grass | |
| Lv. 8 | IncidentSpawner_grass |