Work Priority

Lower value have higher priority

Verteidigen (Defense)
1
Wiederbelebung (ReviveCharacter)
2
Ticonpalwork01Feuerlöschen (ExtinguishBurn)
2
Ticonpalwork04Bauarbeiten (Architecture)
3
DedicatedWork01 (DedicatedWork01)
4
Ticonpalwork12Weiden (MonsterFarm)
5
Ticonpalwork03Stromerzeugung (GenerateEnergy)
6
Ticonpalwork04Reparatur (RepairBuildObject)
7
Ticonpalwork00Schmelzen (Smelting)
8
Ticonpalwork00Feuererzeugung (Ignition)
8
Ticonpalwork00Kochen (Cooking)
9
Ticonpalwork05Ernte (FarmHarvest)
10
Ticonpalwork11Transport (TransportFoodItemInBaseCamp)
10
Ticonpalwork02Aussaat (Seeding)
11
Ticonpalwork01Bewässerung (Watering_Farm)
11
Ticonpalwork08Arzneimittelherstellung (ProductMedicine)
12
Ticonpalwork01Bewässerung (Watering)
12
Ticonpalwork04Handwerk (ConvertItem)
13
Ticonpalwork04Produktion (ProductItem)
13
Ticonpalwork07Bergbau (ProductResource_Mining)
14
Ticonpalwork06Holzfällen (ProductResource_Deforest)
14
Ticonpalwork07Bergbau (ProductResource_Mining_OnFacility)
15
Ticonpalwork06Holzfällen (ProductResource_Deforest_OnFacility)
15
Ticonpalwork11Transport (TransportDisposableItemInBaseCamp)
16
Ticonpalwork11Transport (TransportItemInBaseCamp)
17
Ticonpalwork05Sammeln (CollectResourcePickable)
18
Ticonpalwork05Ernte (HarvestLevelObject)
18
Ticonpalwork10Kühlen (Cool)
19