Work Priority

Lower value have higher priority

Reparatur (RepairBuildObject)
1
Verteidigen (Defense)
1
Wiederbelebung (ReviveCharacter)
2
Feuerlöschen (ExtinguishBurn)
2
Bauarbeiten (Architecture)
3
DedicatedWork01 (DedicatedWork01)
4
Weiden (MonsterFarm)
5
Stromerzeugung (GenerateEnergy)
6
Reparatur (RepairBuildObject)
7
Schmelzen (Smelting)
8
Feuererzeugung (Ignition)
8
Kochen (Cooking)
9
Ernte (FarmHarvest)
10
Transport (TransportFoodItemInBaseCamp)
10
Aussaat (Seeding)
11
Bewässerung (Watering_Farm)
11
Arzneimittelherstellung (ProductMedicine)
12
Bewässerung (Watering)
12
Handwerk (ConvertItem)
13
Produktion (ProductItem)
13
Bergbau (ProductResource_Mining)
14
Holzfällen (ProductResource_Deforest)
14
Bergbau (ProductResource_Mining_OnFacility)
15
Holzfällen (ProductResource_Deforest_OnFacility)
15
Transport (TransportDisposableItemInBaseCamp)
16
Transport (TransportItemInBaseCamp)
17
Sammeln (CollectResourcePickable)
18
Ernte (HarvestLevelObject)
18
Kühlen (Cool)
19