Too Cool to be Seen Lv.1
When activated, Leezpunk Ignis and the player become invisible, making them undetectable to enemies for (10~20) seconds.
Food
Stats
Size
M
Rarity
5
Health
96
Food
150
MeleeAttack
90
Attack
80
Defense
50
Work Speed
100
Support
100
CaptureRateCorrect
0.7
MaleProbability
50
2640
986
Code
BOSS_LizardMan_Fire
Movement
SlowWalkSpeed
100
WalkSpeed
140
RunSpeed
400
RideSprintSpeed
550
TransportSpeed
270
SwimSpeed
75
SwimDashSpeed
75
Stamina
100
Level 80
Health
4740 – 5892
Attack
580 – 724
Defense
350 – 440
Others
IsPal
1
Tribe
LizardMan_Fire
BPClass
BOSS_LizardMan_Fire
ZukanIndex
-1
ElementType1
Fire
GenusCategory
Humanoid
Friendship_HP
4.2
Friendship_ShotAttack
3.3
Friendship_Defense
4.5
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
0.24
EnemyInflictDamageRate
1
EnemyWazaCoolTimeRate
1
ExpRatio
10
StatusResistUpRate
1
AIResponse
Boss
IsBoss
1
UseBossHPGauge
1
BattleBGM
FieldBoss_Tier_4
FullStomachDecreaseRate
1
FoodAmount
2
ViewingDistance
25
ViewingAngle
90
HearingRate
1
BiologicalGrade
9
Predator
1
Edible
1
CombiDuplicatePriority
264000
MeshCapsuleHalfHeight
160
MeshCapsuleRadius
70
BestWorkSuitability
EmitFlame
Summary
A Pal that has an unusual obsession with their standing posture. Always in search of the hottest pose, this Pal's owner is constantly presented with fervent stances.
Partner Skill: Too Cool to be Seen
When activated,
Leezpunk Ignis and the player become invisible, making them undetectable to enemies for (10~20) seconds.
levelvalue
1
OverWriteCoolTime 30
OverWriteEffectTime 10
2
OverWriteCoolTime 25
OverWriteEffectTime 12
Awakening: (Cooldown Reduction: S)
3
OverWriteCoolTime 20
OverWriteEffectTime 14
Awakening: (Cooldown Reduction: M)
4
OverWriteCoolTime 15
OverWriteEffectTime 16
Awakening: (Cooldown Reduction: L)
5
OverWriteCoolTime 8
OverWriteEffectTime 20
Awakening: (Cooldown Reduction: XL)
Active Skills
TitemiconConsumeSkillCardFlame
Fire
: 2
Power: 40
Aggregate: Burn
50
Hurls a ball of fire straight at an enemy.
TitemiconConsumeSkillCardDark
Dark
: 2
Power: 30
Aggregate: Poison
100
Hurls poison sludge at an enemy.
TitemiconConsumeSkillCardFlame
Fire
: 4
Power: 80
Aggregate: Burn
100
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
TitemiconConsumeSkillCardFlame
Fire
: 8
Power: 160
Aggregate: Burn
100
Shoots flames at an enemy, dealing continuous damage.
TitemiconConsumeSkillCardFlame
Fire
: 12
Power: 200
Aggregate: Burn
65
Generates two flaming tornadoes on either side before launching them at an enemy.
Lv. 40 Ignis Rage
TitemiconConsumeSkillCardFlame
Fire
: 24
Power: 500
Aggregate: Burn
100
Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Lv. 50 Fire Ball
TitemiconConsumeSkillCardFlame
Fire
: 30
Power: 600
Aggregate: Burn
100
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
TitemiconConsumeSkillCardElectric
Electric
: 30
Power: 600
Generates a huge tornado of lightning that moves slowly towards the enemy.
Passive Skills
Possible Drops
ItemProbability
TitemiconMaterialPalCrystalExAncient Civilization Parts 1–2 100%
TitemiconConsumeTreasureBoxKey02Silver Key 1 2%
TitemiconMaterialPalItemToSell03Precious Entrails 1–2 100%