Stats
Size
L
Rarity
6
100
280
MeleeAttack
100
90
90
100
Support
100
CaptureRateCorrect
1
MaleProbability
50
Code
GrassPanda
Movement
SlowWalkSpeed
50
WalkSpeed
100
RunSpeed
600
RideSprintSpeed
1000
TransportSpeed
275
GravityScale
0.25
SwimSpeed
180
SwimDashSpeed
300
Stamina
130
Level 80
Health
4900 – 6100
Attack
640 – 802
Defense
590 – 752
Others
IsPal
1
Tribe
GrassPanda
BPClass
GrassPanda
ZukanIndex
102
ElementType1
Leaf
GenusCategory
Humanoid
Friendship_HP
4
Friendship_ShotAttack
2.9
Friendship_Defense
2.9
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
1
EnemyInflictDamageRate
1
EnemyWazaCoolTimeRate
1
ExpRatio
1
StatusResistUpRate
1
AIResponse
Warlike
BattleBGM
Cool
FullStomachDecreaseRate
1
FoodAmount
4
ViewingDistance
25
ViewingAngle
90
HearingRate
1
BiologicalGrade
3
Edible
1
CombiDuplicatePriority
206000
MeshCapsuleHalfHeight
150
MeshCapsuleRadius
120
BestWorkSuitability
Deforest
Active Skills
Lv. 7 Seed Machine Gun
Grass
Power: 80
Aggregate: Ivy-Covered
100
Fires a volley of hard seeds
at enemies in front of it.
Lv. 15 Stone Cannon
Ground
Power: 120
Aggregate: Muddy
35
Aggregate: Stun
35
Digs up a boulder
and hurls it at an enemy.
Lv. 22 Crushing Punch
Grass
Power: 120
Mossanda's exclusive skill.
Winds up its right arm before striking an enemy with a devastating punch.
Lv. 30 Seed Mine
Grass
Power: 120
Aggregate: Ivy-Covered
100
Launches a deadly seed.
If it hits an enemy, the seed explodes.
Lv. 40 Spine Vine
Grass
Power: 250
Aggregate: Ivy-Covered
100
Generates spiny thorns that chase an enemy
along the ground, piercing them from below.
Lv. 50 Solar Blast
Grass
Power: 450
Aggregate: Ivy-Covered
100
Charges solar energy before
blasting enemies with a powerful beam.
Lv. 70 Wind Burst
Grass
Power: 600
Aggregate: Ivy-Covered
100
Summons a massive wind vortex around itself and unleashes a powerful attack.
Passive Skills
Possible Drops
| Item | Qty | Probability | |
|---|---|---|---|
| 1–3 | 100% | ||
| 2–3 | 100% | ||
| 1–2 | 100% | ||
| 10–20 | 80
| 100% | |
| 30–50 | 80
| 100% | |
| 10–20 | 80
| 100% | |
| 4–8 | 80
| 100% | |
| 2–3 | 80
| 50% | |
| 1 | 80
| 25% | |
| 1–3 | 80
| 100% | |
| 2–3 | 80
| 100% | |
| 1–2 | 80
| 100% |
Spawner
| Level | Map | |||
| Map | ||||
| 20–30 | 41% | |||
| 27–29 | ||||
| 30–35 | 1.25% | |||
| 32–36 | Map | orange_C | ||
| 35 | IncidentSpawner_Forest_B | |||
| 36 | IncidentSpawner_Forest_B | |||
| 37 | IncidentSpawner_Forest_B | |||
| 38 | IncidentSpawner_Forest_B | |||
| 40–45 | 0.75% | |||
| 41–60 | Raid: Forest 35 | |||
| 50–55 | 0.38% | |||
| 60–65 | 0.19% | |||
| 61–80 | Raid: Forest 35 | |||
| 65–70 | 0.09% | |||
| 80 | Map | worldtree_9_55_WorldTreeAura |
Tribes
| Tribe Boss | |
| Tribe Normal | |
| Tribe Boss | |
| Variant |