Patch Note v0.6.4
New Content
- Added a more powerful version of
Moon Lord!
[Master] Moon Lord!- Gather new
Celestial Sigil [Master] to face this terrifying foe!
- Gather new
Mechanic Adjustments
- Summoned Pals no longer deal damage when bumping into neutral, non-hostile Pals.
- Sending an overpowered Pal team on an
Pal Expedition Station no longer reduces the expedition time, but instead increases the quantity of rewards. - Summoned Pals are returned to the player's party upon player death.
- Enemies will no longer respawn when their bases are cleared (Enemy-built bases – Not static camps).
- Death markers on the map will now be displayed above base icons.
- The amount of fish shadows at a fishing spot will now persist even if the player leaves.
- Additional fishing spots have been added around the world.
- Adjusted the UI messaging for when the player can't afford to buy Pals from NPCs.
- Adjusted the interaction logic for opening and closing cages in enemy bases, which was sometimes unresponsive depending on the camera angle.
- Adjusted the building restriction radius around the
Pal Expedition Station. - Items bought from the
Flea Market (Items) can no longer exceed one stack per purchase. - Fixed the behavior of the
Homing Sphere Launcher.
Balance Adjustments
- Fixed an issue where the partner skill "Trigger Happy" had unintendedly high power.
- Increased the drop rate of legendary blueprints from the chests at the end of the Terraria dungeon.
- Adjusted the selling price of the Terraria monsters.
- Added Heat Resistance Lv1 / Cold Resistance Lv1 to
Hallowed Plate Mail. - Adjusted the breeding results when using
Eye of Cthulhu. - Changed the raid boss reward logic so that players can receive rewards even if they didn't deal direct damage to the boss.
- Increased the drop quantity of "
Ancient Civilization Parts" from certain Alpha Pals. - Increased the amount of
Overheat Rifle Ammo crafted from 5 to 10. - Increased swimming speed for some Pals.
- Adjusted the map placement of certain mission NPCs so that they can be accessed by players at more appropriate levels.
Major Bug Fixes
- Fixed an issue where mission progress was lost or would not progress.
- Fixed an issue where Pals in
Dimensional Pal Storage would disappear. - Upon dying inside the Terraria Dungeon, the player's items and Pals are now dropped in front of the dungeon entrance.
Bug Fixes
- Fixed an issue in the Moon Lord raid where Pals would continue to attack already-destroyed body parts.
- Fixed a bug where defeating
Moon Lord would unlock the wrong achievements. - Fixed a bug where using
Herbil's partner skill during a tower boss battle could cause the player to get trapped inside. - Fixed a bug where
Herbil's partner skill in combination with certain enemy skills could cause the game to soft lock. - Fixed a crash that occurred when switching input methods while using the chat.
- Fixed a bug that prevented players from handing over Pals in missions when using a controller.
- Fixed a bug that caused missions to duplicate when logging in to dedicated servers.
- Fixed inconsistencies in NPC dialogue and mission dialogue.
- Fixed a bug where capturing a target during a mission would incorrectly count it as two kills.
- Fixed a bug where detailed info for owned Pals was not being displayed in the Pal delivery mission UI.
- Fixed a bug where descriptions for some missions were not being displayed correctly in the mission list.
- Fixed a bug where some missions continued to be displayed as in progress even after completion.
- Fixed a localization bug where some text was appearing in Japanese even when the game was set to another language.
- Fixed a bug that was causing sound effects to play over and over after finishing a mission.
- Fixed a bug where the cursor would not appear or scroll when opening the mission menu with a controller.
- Fixed a bug where some skills used while mounted would unintentionally go through walls.
- Fixed a bug where some skills would target players from the same guild.
- Fixed a bug where the fishing minigame would start with a smaller capture gauge under certain conditions.
- Fixed a bug where the fishing guide would sometimes stop being displayed.
- Fixed a bug where players could fish through walls or floors.
- Fixed a bug where fishing and salvaging sound effects could be heard from far away in multiplayer.
- Fixed a bug with the fishing pond that was not correctly reducing the fishing time with certain work suitability items etc.
- Fixed a bug that prevented
Jelliette and
Jellroy partner skills from activating. - Fixed a bug where items dropped underwater wouldn't float to the surface.
- Fixed an exploit where certain NPC visitors to the base could be captured repeatedly for infinite rewards.
- Adjusted
Frostplume's behavior so that their partner skill doesn't activate in the arena if they aren't the primary opponent. - "Mercy" will no longer apply inside the arena.
- Fixed spawn location discrepancies for certain Pals.
- Fixed missing partner skill icons.
- Fixed the sorting order for some food items.
- Various other minor bug fixes.