Version 1.0.2
2026/7/29
Crashes and Disconnections
- Fixed an issue where all players could be disconnected during the
Panthalus battle on dedicated servers. - Fixed an issue where players could crash during the
Panthalus battle on dedicated servers. - Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.
Multiplayer
- Fixed an issue where, if a player was already in The World Tree area when the host transitioned to The World Tree area, the terrain could fail to display correctly from the host’s perspective.
- Fixed an issue where the Tower Boss “Victor & Shadowbeak” could disappear after using a teleportation attack during battle.
- Fixed an issue in the final boss battle where, if the host defeated the final boss while a guest was waiting to respawn, the guest’s light could fail to display correctly after respawning.
Missions
- Fixed an issue in the main mission “The First Islander” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.
- Fixed an issue in the sub-mission “Captured Adventurer” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.
Achievements
- Fixed an issue where the “Predator Hunter” achievement could fail to unlock even after meeting its requirements.
- Fixed an issue where the corresponding achievement could fail to unlock even after obtaining the required Pal Effigies.
- Fixed an issue on Xbox where the icons for two Lifmunk Effigy-related achievements were using outdated versions.
Graphics and Display
- Fixed an issue on Mac where the terrain graphics in The World Tree area could be heavily distorted, preventing normal gameplay.
- Fixed an issue where the eye area of the player model could display incorrectly during cutscenes or certain player actions when using specific face types.
Controls
- Added key rebinding for ""Attack that enemy!"" and ""Inventory"".
- Fixed an issue where, when carrying over settings from versions earlier than v0.7, changes unrelated to Controls could still be treated as control setting conflicts.
- Fixed an issue where assigning a player action to the middle mouse button could incorrectly be treated as a conflict, preventing the setting from being applied.
- Fixed an issue where the Inventory Shortcut option was not displayed in Controls.
UI
- Fixed an issue where the damage number displayed when destroying ore while mining could sometimes appear as 0.
Performance Improvements
- Reduced the processing load during gameplay in Sunreach and improved performance.