Version v0.7.0: Home Sweet Home

ULTRAKILL Collab!

  • Added V1 Armor and V2 Armor sets! Terrorize the Palpagos Islands as your favorite blood-fueled robot!
  • Added a pair of iconic weapons from ULTRAKILL!
  • Unique Mechanic - Coin Toss
    • Throw coins (Hotkey: E) while using the Marksman Revolver to perform a Ricoshot! Bullets will ricochet off the thrown coin and deal devastating damage to nearby targets!

Base Building Improvements

  • Added 48 new building parts, including triangular pieces!
  • Added the ability to change the color (Hotkey: P) of some buildings and foundations!
  • Changed the building UI to a list-based system.

Raid Boss Improvements

Melee Combat Improvements

  • Improved the melee gameplay for swords, katanas and beam swords. Pressing left click (right trigger) will perform a new consecutive combo attack.
  • Special attacks have been added to the katana and beam sword. Holding either left or right click (left or right trigger) will activate these abilities.

New Features

  • Added PvP functionality (Experimental!).
  • [PC - Steam Only] Added Steam Workshop, allowing players to download and use mods.

Mechanic Adjustments

  • When placing a building, an arrow indicating the building's orientation will now be displayed.
  • When placing a building, buildings with a set work location will now display a Cattiva icon indicating the work location.
  • Adjusted the Palbox so it can be aligned with foundations and roofs.
  • [Keyboard & Mouse Controls] Building controls have been made more intuitive, and continuous building has been changed to the default setting.

Balance Adjustments

  • Added new implants to the Pal Surgery Table:
  • You can now get a Little Kinship Peach from a Pal when freeing them from an enemy camp.
  • The last hit done to an enemy while using mercy will now display ""MERCY HIT"" to indicate that no damage was done.
  • Changed specifications so that all Pals will no longer lose SAN when taking damage.
  • Reduced the impact of bad status effects:
    • Hungry... Attack, Defense, Work Speed -20% → -10%
    • Starving... Attack, Defense, Work Speed -50% → -20%
    • Cold... Work Speed -10% → -5%
    • Sprain... Movement Speed -10% → -5%
    • Overfull... Increased hunger loss rate by 100% → +50%
    • Ulcer... Work Speed -20%, Movement Speed -10% → Work Speed -10%, Movement Speed -5%
    • Fracture... Work Speed -10%, Movement Speed -20% → Work Speed -5%, Movement Speed -10%
    • Weakened... Work Speed -20%, Movement Speed -30% → Work Speed -10%, Movement Speed -20%
    • Depressed... -30% Work Speed, -20% Movement Speed → -20% Work Speed, -10% Movement Speed
  • Changed the attribute of the Broncherry's unique skill "Body Smash" from neutral to the grass.
  • Changed the attribute of Rushoar's unique skill "Heavy Charge" from neutral to earth.
  • Added "Item Decay Speed Multiplier" to the Options Settings.
  • [Dedicated Servers] Police NPCs targeting players who have committed crimes will now only deal damage to the target player and their guild.
  • The appearance of the work aptitude icon has been changed.

Bug Fixes

  • Fixed an issue where Flopie would not collect dropped items in the field while her partner skill "Helper Bunny" was active.
  • Improved Pal pathfinding AI to make it easier to reach the target location within the base.
  • Fixed an issue where summoned Pals would attack visitors when set to "attack aggressively."
  • Fixed an issue where attacking visitors in your base would not result in the correct attacking state.
  • Many other minor bug fixes.

Unlisted Changes

  • Flying pals now have a 'gliding' animation when flying downwards. (only the ones with wings, NOT Jetragon or Xenolord)
  • Chillet's walk has been changed to be bipedal instead of quadrupedal.
  • Pals no longer recover instantly from sleeping in beds (including pods.) This makes 'rescue pals' once again useless.