Work Priority

Lower value have higher priority

攻撃 (Attack)
1
防衛 (Defense)
1
救助 (ReviveCharacter)
2
消火 (ExtinguishBurn)
2
建築 (Architecture)
3
放牧 (MonsterFarm)
4
発電 (GenerateEnergy)
5
精錬 (Smelting)
6
点火 (Ignition)
6
料理 (Cooking)
7
収穫 (FarmHarvest)
8
運搬 (TransportFoodItemInBaseCamp)
8
種まき (Seeding)
9
水やり (Watering_Farm)
9
製薬 (ProductMedicine)
10
水やり (Watering)
10
手作業 (ConvertItem)
11
生産 (ProductItem)
11
採掘 (ProductResource_Mining)
12
伐採 (ProductResource_Deforest)
12
採掘 (ProductResource_Mining_OnFacility)
13
伐採 (ProductResource_Deforest_OnFacility)
13
運搬 (TransportDisposableItemInBaseCamp)
14
運搬 (TransportItemInBaseCamp)
15
採集 (CollectResourcePickable)
16
収穫 (HarvestLevelObject)
16
冷却 (Cool)
17