Yakumo #121
Neutral
Birds of a Feather Lv.1
Can be ridden. While fighting together, it becomes easier to encounter pals with the same Passive Skill as this Pal. (Excludes certain Passive Skills)
Technology43
Food
Stats
Size
XS
Rarity
4
Health
85
Food
270
MeleeAttack
80
Attack
85
Defense
85
Work Speed
100
Support
110
CaptureRateCorrect
1
MaleProbability
50
945
3360
Code
GuardianDog
Movement
SlowWalkSpeed
70
WalkSpeed
110
RunSpeed
750
RideSprintSpeed
1080
TransportSpeed
165
SwimSpeed
225
SwimDashSpeed
324
Stamina
140
Level 65
Health
3587 – 4416
Attack
514 – 638
Defense
464 – 588
Others
IsPal
1
Tribe
GuardianDog
BPClass
GuardianDog
ZukanIndex
121
ElementType1
Normal
GenusCategory
FourLegged
Friendship_HP
4.8
Friendship_ShotAttack
3.1
Friendship_Defense
3.1
Friendship_CraftSpeed
0
EnemyMaxHPRate
1
EnemyReceiveDamageRate
1
EnemyInflictDamageRate
1
ExpRatio
1
StatusResistUpRate
1
AIResponse
Warlike
BattleBGM
Cool
FullStomachDecreaseRate
1
FoodAmount
3
ViewingDistance
25
ViewingAngle
90
HearingRate
1
NooseTrap
1
BiologicalGrade
3
Edible
1
CombiDuplicatePriority
6160000
MeshCapsuleHalfHeight
57
MeshCapsuleRadius
34
Summary
It has a strong sense of justice and despises evil. In the past they were faithful and loving companions to the islanders. Nowadays, Yakumos are hostile to humans wherever they spot them.
Partner Skill: Birds of a Feather
Can be ridden.
While fighting together, it becomes easier to encounter pals with the same Passive Skill as this Pal.
(Excludes certain Passive Skills)
Technology43
Lv.
1
SyncroPassiveWhenCapture +15% (ToTrainer)
2
SyncroPassiveWhenCapture +18% (ToTrainer)
3
SyncroPassiveWhenCapture +21% (ToTrainer)
4
SyncroPassiveWhenCapture +24% (ToTrainer)
5
SyncroPassiveWhenCapture +30% (ToTrainer)
Active Skills
Lv. 1 Bog Blast
Ground
: 4
Power: 40
Aggregate: Muddy
50
Hurls sticky mud at an enemy.
Neutral
: 4
Power: 35
Charges energy into a focused blast.
Ground
: 10
Power: 55
Aggregate: Muddy
100
Fires a barrage of stones forward.
Lv. 22 Power Bomb
Neutral
: 15
Power: 70
Charges a massive amount of energy before firing a large destructive ball.
Lv. 30 Air Blade
Neutral
: 20
Power: 85
Sends out sharp blades of air in a fan shape.
Lv. 40 Holy Burst
Neutral
: 30
Power: 120
Creates a wide explosion of light at the enemy's location and around it.
Lv. 50 Pal Blast
Neutral
: 55
Power: 150
Charges destructive energy before firing a high-powered beam forward across a wide area.
Passive Skills
Possible Drops
ItemProbability
Leather 1–2 100%
Tribes
Unwavering Loyalty YakumoTribe Boss
YakumoTribe Normal
Spawner
YakumoLv. 41–45sakurajima_6_2_SakuraArea
Unwavering Loyalty YakumoLv. 47–49Cherry Blossom Cave
YakumoLv. 40–45Cherry Blossom Cave
YakumoLv. 30–35Captured Cage: Sakurajima1
YakumoLv. 50–55Pal Recruiter DarkIsland 1.33%
YakumoLv. 45–50Pal Recruiter Sakurajima 2.66%

Pal Passive Skills /75

Remarkable Craftsmanship
Work Speed +75% (ToSelf)
Diamond Body
Defense +30% (ToSelf)
Demon God
Attack +30% (ToSelf)
Defense +5% (ToSelf)
Mastery of Fasting
Hunger decreases +20.0% slower.
Heart of the Immovable King
SAN drops +20.0% slower.
Swift
30% increase to movement speed.
Eternal Engine
Max stamina +75%
*This effect is only valid for rideable pals.
Vampiric
Absorbs a portion of the damage dealt to restore Health.
Does not sleep at night and continues to work.
King of the Waves
50% increase movement speed on water.
Artisan
Work Speed +50% (ToSelf)
Burly Body
Defense +20% (ToSelf)
Ferocious
Attack +20% (ToSelf)
Vanguard
10% increase in Player Attack.
Stronghold Strategist
10% increase in Player Defense.
Motivational Leader
25% increase in Player Work Speed.
Mine Foreman
25% increase in Player Mining Efficiency.
Logging Foreman
25% increase in Player Logging Efficiency.
Diet Lover
Hunger decreases +15.0% slower.
Workaholic
SAN drops +15.0% slower.
Runner
20% increase to movement speed.
Philanthropist
When assigned to a Breeding Farm, breeding speed is increased by 100%.
Serenity
Active skill cooldown reduction 30%
Attack +10%
Infinite Stamina
Max stamina +50%
*This effect is only valid for rideable pals.
Noble
Increases the value of items when sold by +5%
Ace Swimmer
40% increase movement speed on water.
Musclehead
Attack +30% (ToSelf)
Work Speed -50% (ToSelf)
Serious
Work Speed +20% (ToSelf)
Hard Skin
Defense +10% (ToSelf)
Brave
Attack +10% (ToSelf)
Hooligan
Attack +15% (ToSelf)
Work Speed -10% (ToSelf)
Conceited
Work Speed +10% (ToSelf)
Defense -10% (ToSelf)
Sadist
Attack +15% (ToSelf)
Defense -15% (ToSelf)
Masochist
Defense +15% (ToSelf)
Attack -15% (ToSelf)
Work Slave
Work Speed +30% (ToSelf)
Attack -30% (ToSelf)
Aggressive
Attack +10% (ToSelf)
Defense -10% (ToSelf)
Abnormal
10% decrease in incoming Neutral damage.
Suntan Lover
10% decrease in incoming Fire damage.
Waterproof
10% decrease in incoming Water damage.
Insulated Body
10% decrease in incoming Lightning damage.
Botanical Barrier
10% decrease in incoming Grass damage.
Heated Body
10% decrease in incoming Ice damage.
Earthquake Resistant
10% decrease in incoming Earth damage.
Cheery
10% decrease in incoming Dark damage.
Dragonkiller
10% decrease in incoming Dragon damage.
Zen Mind
10% increase in Neutral attack damage.
Pyromaniac
10% increase in Fire attack damage.
Hydromaniac
10% increase in Water attack damage.
Capacitor
10% increase in Lightning attack damage.
Fragrant Foliage
10% increase in Grass attack damage.
Coldblooded
10% increase in Ice attack damage.
Power of Gaia
10% increase in Earth attack damage.
Veil of Darkness
10% increase in Dark attack damage.
Blood of the Dragon
10% increase in Dragon attack damage.
Dainty Eater
Hunger decreases +10.0% slower.
Positive Thinker
SAN drops +10.0% slower.
Nimble
10% increase to movement speed.
Nocturnal
Does not sleep and continues to work even at night.
Impatient
Active skill cooldown reduction 15%
Fit as a Fiddle
Max stamina +25%
*This effect is only valid for rideable pals.
Fine Furs
Increases the value of items when sold by +3%
Sleek Stroke
30% increase movement speed on water.
Clumsy
Work Speed -10% (ToSelf)
Downtrodden
Defense -10% (ToSelf)
Coward
Attack -10% (ToSelf)
Glutton
Hunger decreases +10.0% faster.
Unstable
SAN drops +10.0% faster.
Mercy Hit
Pacifist.
Will not reduce the target's Health below 1.
Easygoing
Active skill cooldown extension -15%
Sickly
Max Stamina -25%
*This effect is only valid for rideable pals.
Shabby
Decrease the value of items when sold by -10%
Bottomless Stomach
Hunger decreases +15.0% faster.
Destructive
SAN drops +15.0% faster.
Slacker
Work Speed -30% (ToSelf)
Brittle
Defense -20% (ToSelf)
Pacifist
Attack -20% (ToSelf)

Yakumo

Yakumo gives a 30% chance (at 5 star) to add its passive to the pal you caught while he's on the field. Eggs therfore aren't affected sadly.

Yakumo's passives are only added to open passive slots. Chance to pass 4 passives is 0.8% on a 0 passive Pal.

Any pal who naturally has a passive like 'Sadist' on Splatterina or 'Divine Dragon' on Jetdragon, will always have that passive, any random passives will also be there and they overwrite Yakumo.

So if you try to put more than two passives on Yakumo those passives compete with each other for slots and you lose control over the pobabilities they appear.

Any passive that is exclusive for a specific Pal cannot be passed through Yakumo catching; things like Legend, Lord of the Underworld, Lord of Lightning, Flame Emperor, etc.

Even fished Pals can inherit Yakumo's Passives.