Work Priority

Lower value have higher priority

Obrona (Defense)
1
Ratunek (ReviveCharacter)
2
Ticonpalwork01Gaszenie (ExtinguishBurn)
2
Ticonpalwork04Budowa (Architecture)
3
DedicatedWork01 (DedicatedWork01)
4
Ticonpalwork12Wypasanie (MonsterFarm)
5
Ticonpalwork03Wytwarzanie energii (GenerateEnergy)
6
Ticonpalwork04Naprawa (RepairBuildObject)
7
Ticonpalwork00Przetapianie (Smelting)
8
Ticonpalwork00Rozpalanie ognia (Ignition)
8
Ticonpalwork00Gotowanie (Cooking)
9
Ticonpalwork05Zbiory (FarmHarvest)
10
Ticonpalwork11Transport (TransportFoodItemInBaseCamp)
10
Ticonpalwork02Sadzenie (Seeding)
11
Ticonpalwork01Podlewanie (Watering_Farm)
11
Ticonpalwork08Produkcja leków (ProductMedicine)
12
Ticonpalwork01Podlewanie (Watering)
12
Ticonpalwork04Rzemiosło (ConvertItem)
13
Ticonpalwork04Rolnictwo (ProductItem)
13
Ticonpalwork07Wydobycie (ProductResource_Mining)
14
Ticonpalwork06Ścinanie drzew (ProductResource_Deforest)
14
Ticonpalwork07Wydobycie (ProductResource_Mining_OnFacility)
15
Ticonpalwork06Ścinanie drzew (ProductResource_Deforest_OnFacility)
15
Ticonpalwork11Transport (TransportDisposableItemInBaseCamp)
16
Ticonpalwork11Transport (TransportItemInBaseCamp)
17
Ticonpalwork05Zbieractwo (CollectResourcePickable)
18
Ticonpalwork05Zbiory (HarvestLevelObject)
18
Ticonpalwork10Chłodzenie (Cool)
19