Patch Notes v0.4.15
2025/02/20
Major Bug Fixes
- Implemented a workaround for a bug that caused map data to reset.
- Fixed several Xbox and SteamDeck crashes.
Mechanics Rework
- Reworked Random Pal mode. The level of wild pals that appear has been fixed for each region. This means that the strength of enemies will gradually increase as you progress, and only the pals that appear will be random.
Network
- Added measures to address the player rubberbanding issues in multiplayer.
Optimization
- Optimized save data file sizes.
Bug Fixes
- Fixed an issue where Pals at bases would get stuck on each other on dedicated servers
- Fixed an issue where some naturally occurring map objects, such as mushrooms, were not spawning after being destroyed by player construction
- Fixed an issue where neutral NPCs spawned in random events would not become criminal when attacked
- Fixed an issue where Pals would not work if summoned too close to a tree
- Fixed an issue where NPCs would sometimes shake when firing their guns
- Fixed minor bugs such as texture issues
- Fixed an issue where anti-aircraft missile launchers would occasionally respawn
- Fixed an issue where some buildings would not align properly
- Fixed an issue where Pals would not enter caves
Editor Note
- Since v0.4.15 updates the UE file structure, players who experience crashes when using Mods are advised to replace the UE4SS experimental-lastest version (at least v3.0.1-323).