Arma semplice e arcaica.
Potente, ma dev'essere ricaricato dopo ogni singolo colpo.
Others
IconName
Musket
TypeA
Weapon
TypeB
WeaponAssaultRifle
SortID
500
ItemStaticClass
CommonWeapon
ItemDynamicClass
CommonWeapon
ItemActorClass
Musket
MagazineSize
1
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/UI/Main_Menu/T_icon_unknown.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() ![]() |
![]() | Tecnologia Lv. 21 |
Merchant
Item | Source |
---|---|
![]() | Città del deserto |
Attacco1400 ProiettiliProiettili mediocri
Arma semplice e arcaica.
Potente, ma dev'essere ricaricato dopo ogni singolo colpo.
Others
IconName
Musket
TypeA
Weapon
TypeB
WeaponAssaultRifle
Rarity
1
SortID
501
ItemStaticClass
CommonWeapon
ItemDynamicClass
CommonWeapon
ItemActorClass
Musket
MagazineSize
1
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/UI/Main_Menu/T_icon_unknown.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
Attacco1600 ProiettiliProiettili mediocri
Arma semplice e arcaica.
Potente, ma dev'essere ricaricato dopo ogni singolo colpo.
Others
IconName
Musket
TypeA
Weapon
TypeB
WeaponAssaultRifle
Rarity
2
SortID
502
ItemStaticClass
CommonWeapon
ItemDynamicClass
CommonWeapon
ItemActorClass
Musket
MagazineSize
1
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/UI/Main_Menu/T_icon_unknown.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
Attacco1800 ProiettiliProiettili mediocri
Arma semplice e arcaica.
Potente, ma dev'essere ricaricato dopo ogni singolo colpo.
Others
IconName
Musket
TypeA
Weapon
TypeB
WeaponAssaultRifle
Rarity
3
SortID
503
ItemStaticClass
CommonWeapon
ItemDynamicClass
CommonWeapon
ItemActorClass
Musket
MagazineSize
1
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/UI/Main_Menu/T_icon_unknown.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
Attacco2000 ProiettiliProiettili mediocri
Arma semplice e arcaica.
Potente, ma dev'essere ricaricato dopo ogni singolo colpo.
Others
IconName
Musket
TypeA
Weapon
TypeB
WeaponAssaultRifle
Rarity
4
SortID
504
ItemStaticClass
CommonWeapon
ItemDynamicClass
CommonWeapon
ItemActorClass
Musket
MagazineSize
1
SneakAttackRate
1
Production
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_01.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_02.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/BuildObject/PNG/T_icon_buildObject_WeaponFactory_Dirty_03.webp)
![](https://cdn.paldb.cc/image/Pal/Texture/UI/Main_Menu/T_icon_unknown.webp)
Materials | Product | Schematic |
---|---|---|
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |